In fashion school, most of your time was spent learning to create fashion illustrations, draping, sewing, and flat patternmaking. While these are good skills to have, they aren’t very practical when you’re trying to land your first job in the fashion industry. In the real world you’ll be expected to know how to create computerized flat sketches, develop garment specs, CADs, and presentation boards. And I know some of you are thinking “But I learned those things in school too!” To which I reply: You think you know, but you have no idea! Take it from experience: fashion schools don’t focus on those skills nearly enough to fully prepare you for your first design position. Universitas Swasta di Bandung In this article I will discuss each skill and its importance in the fashion industry.
Draping and Patternmaking – Low Importance
While patternmaking and draping are valuable skills, they usually only come in handy when you deal with a lot of fits. However, fittings are usually conducted by technical design teams so if you got into fashion for creative reasons, you’ll most likely be miserable in this type of position. On the creative side of design, all you need is a basic understanding of what creates a good fit, and how to fix a bad one. In the majority of design positions, hands-on patternmaking skills are not necessary, unless you plan to enter Project Runway!
Sewing – Low Importance
On the creative side of design, sewing isn’t that relevant. Yes, it’s good to understand the general concepts of garment construction, but you don’t need to be a great seamstress. On the job, if you need to know how a certain garment is constructed, there are tons of references available: from clothes at the stores, to “how to” books and online articles.